Black Eyed Peas

November 13th, 2008

The black eyed peas have wrapped up recording their new album, The E.N.D. (The Energy Never Dies), in London recently but where did it all start and what’s coming up? Elephunk, launched in 2003, was The Black Eyed Peas breakout album. It launched them to worldwide fame with 7.5 million albums sold, four Grammy nominations and a Grammy award. Their sound was refreshing and different which had audiences going wild. Elephunk’s success kept the group on tour for eighteen months and inspired a lot of their next album.

Monkey Business was the Black Eyed Peas fourth album. “In going on the road for so long, we got an idea of what kind of music we wanted to play and make,” explains will.i.am. “Monkey Business is very much about the types of songs we play live. It’s about a party. It’s layered differently and has energy to it that reflects how we tour – from the beats to the types of instruments we used to how we interact with the audience. It’s very much about us and the crowd on this record.”

The group, which was formed in the late 1990s, was born in the vibrant Los Angeles hip-hop underground. Even then, the group possessed a magnetic spirit that helped them establish a worldwide following through their first two albums, 1998′s Behind The Front and 2000′s Bridging The Gap.

“I was in Brazil doing some CD shopping,” will.i.am recalls. “I came across this compilation and I thought it was one thing but it turned out to be something else. The Dick Dale song ‘Miserlou,’ was on it. At first I was angry – this isn’t what I wanted to buy,” he laughs. “But then, really, that song is hot. I said, ‘we should do a song like this.’ I jump-started the computer and made some beats on the train. Then we had to fly to Tokyo and I tightened up the beat on the plane. Then I recorded vocals in this park in Tokyo. And that’s how we recorded the song, ‘Pump It.’”

Before recording that album, the three original members of The Black Eyed Peas – will.i.am, apl.de.ap and Taboo – had been ensnared by personal demons. “I remember that we were each talking about the things that were haunting us and seemed to be crippling us,” recalls will.i.am. Adding the vocal talents of singer, Fergie, the group used music as a therapeutic vehicle. Making music with that near-desperate fervour also is maintained on Monkey Business, says will.i.am. “You’re always challenged not to go back to those bad habits in life,” he says. “When you’re comfortable living, you sometimes think that, well, I beat it once so I can do it again. But you never really escape the things that haunt you.”

After Monkey Business the group members launched hugely successful solo careers, most notably Fergie and Will. On joining forces for their new album Fergie said it had been a lot of fun.

“Just getting in there and being creative, trying to push it forward and do things that are different and futuristic and that’s what we’re doing,” she said.

She wasn’t going to spill all the beans though.

“I can’t really describe the sound, it’s just new,” she said.

will.i.am recently worked with Hans Zimmer on the Madagascar: Escape 2 Africa soundtrack, as well as voicing the Moto Moto character – a large Hippo. Reuters interviewed the star, and found out more about his roll in the new X-Men film.

Q: Now you’ve done your first movie score and soundtrack, you’re also branching out as an actor, right?

A: “Yeah, I’m in the new ‘X-Men Origins: Wolverine.’ I play John Wraith, a mutant, and I’m very excited about it as I’m a huge ‘X-Men’ fan. We shot it in Australia and all my scenes are with Hugh Jackman. I have a pretty cool role – it’s not big, but it’s not small. I had a great time with Hugh and I definitely want to do more acting, as long as I can contribute to the creative process. That’s what I’m good at — dreaming and imagining.”

Top 45 Oxymorons

November 10th, 2008

oxymoron45. Act naturally
44. Found missing
43. Resident alien
42. Advanced BASIC
41. Genuine imitation
40. Airline Food

39. Good grief

38. Same difference
37. Almost exactly
36. Government organization
35. Sanitary landfill
34. Alone together
33. Legally drunk
32. Silent scream
31. Living dead
30. Small crowd
29. Business ethics
28. Soft rock
27. Butt Head
26. Military Intelligence
25. Software documentation
24. New classic
23. Sweet sorrow
22. Childproof
21. “Now, then …”
20. Synthetic natural gas
19. Passive aggression
18. Taped live
17. Clearly misunderstood
16. Peace force
15. Extinct Life
14. Temporary tax increase
13. Computer jock
12. Plastic glasses
11. Terribly pleased
10. Computer security
9. Political science
8. Tight slacks
7. Definite maybe
6. Pretty ugly
5. Twelve-ounce pound cake
4. Diet ice cream
3. Working vacation
2. Exact estimate
1. Microsoft Works

Need for Speed™ Undercover

November 6th, 2008

Need for Speed - UndercoverAfter a long silence from EA on the Need for Speed™ franchise, they have finally announced the next game of the series. Need for Speed™ Undercover

After the last Need for Speed™ game - Pro Street - came out, it left me disappointed and bored. I missed the high speed police chases and live action story. The menu’s seemed confusing and the game took forever to load. I found myself shelving the game early on.

Need for Speed™ Undercover takes the brand back to its brilliance with, as they call it, “intense action racing.” You will be sent undercover, racing through speedways, dodging cops and chasing rivals.

“Need for Speed Undercover puts you at the centre of a big-budget Hollywood movie with all of the drama, action and dazzling chase scenes, right on your gaming console. The unique Heroic Driving Engine will give you ultimate control over the hottest cars and push you to use every ounce of skill to outrun the law and take down criminal adversaries,” said Executive Producer Bill Harrison.

I think the twist is brilliant. EA was said to have moved towards Pro Street because it didn’t want to promote illegal driving. Now you are essentially the good guy, undercover as a street racer.

The new ‘Heroic Driving Engine’ is being shown off as, “a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles.” We will see about that, but if it’s true I can’t wait.

The game is set for a November launch which means we should all be racing away on Christmas day around the Tri-City Bay Area. It seems Burnout: Paradise has set some new standards that Need for Speed™ will be following. The city’s open-world environment is said to feature over 80 miles of road, including an enormous highway system. Damage has also been brought back, along with our favourite cars including the Audi R8, BMW M6 and Lexus IS-F.

The game is being launched on almost every platform: Xbox 360®, PLAYSTATION®3, Wii™, PlayStation®2, Nintendo DS™, PSP®, PC and mobile.

How to maintain a healthy level of insanity

October 30th, 2008

InsanityAt lunch time, sit in your parked car with sunglasses on and point a hair dryer at passing cars. See if they slow down.

Page yourself over the intercom. Don’t disguise your voice.

Every time someone asks you to do something, ask if they want fries with that.

Put your rubbish bin on your desk and label it, “in.”

Put decaf in the coffee maker for 3 weeks. Once everyone is over their caffeine addictions, switch to espresso.

In the memo field of all your cheques, write “for smuggling diamonds.”

Finish all your sentences with, “in accordance with the prophecy.”

Don’t use any punctuation.

As often as possible, skip rather than walk.

Order diet water whenever you go out to eat, with a serious face.

Specify that your drive-through order is, “to go.”

Sing along at the opera.

Go to a poetry recital and ask why the poems don’t rhyme?

Put mosquito netting around your work area and play tropical sounds all day.

Have your colleagues address you by your wrestling name, Rock Bottom.

When the money comes out the ATM, scream’ “I Won, I Won!”

When leaving the zoo, start running towards the car park, yelling, “Run for your lives, they’re loose!”

Tell your children over dinner that, due to the economy downturn, you will have to let one of them go.

The spoiled under 30 crowd

October 30th, 2008

Space InvadersThose old people are always complaining, here they go again:

When I was a kid, adults used to bore me to tears with their tedious diatribes (look it up) about how hard things were when they were growing up. What with walking twenty-five miles to school every morning, uphill, both ways.

And I remember promising myself that when I grew up, there was no way I was going to lay nonsense like that on kids about how hard I had it and how easy they’ve got it!

But now that I’m over the ripe old age of thirty, I can’t help but look around and notice the youth of today. You’ve got it so easy! I mean, compared to my childhood, you live in a Utopia! And I hate to say it but you kids today, you don’t know how good you’ve got it!

I mean, when I was a kid we didn’t have the internet. If we wanted to know
something, we had to go to the stupid library and look it up ourselves, in the
card catalogue! There was no email! We had to actually write somebody a letter, with a pen! Then you had to walk all the way across the street and put it in the mailbox and it would take like a week to get there!

There were no MP3′s or Napsters! If you wanted to steal music, you had to hitchhike to the record store and shoplift it yourself! Or you had to wait around all day to tape it off the radio and the DJ would usually talk over the beginning and mess it all up!

We didn’t have fancy assistance like call waiting! If you were on the phone and somebody else called they got a busy signal, that’s it! And we didn’t have fancy caller ID either! When the phone rang, you had no idea who it was! It could be your school, your mom, your boss, your bookie, your drug dealer, a collections agent, you
just didn’t know. You had to pick it up and take your chances, mister!

We didn’t have any fancy Sony Playstation video games with high-resolution 3-D graphics! We had the Atari 2600, with games like ‘Space Invaders’ and ‘asteroids’. Your guy was a little square! You actually had to use your imagination. And there were no multiple levels or screens it was just one screen forever! You could never win. The game just kept getting harder and harder and faster and faster until you died! Just like LIFE!

Sure, we had cable television, but back then that was only M-Net and there was no on screen menu and no remote control! You had to use a little book called a TV guide to find out what was on! You had no chance when it came to channel surfing, you had to get off your behind and walk over to the TV to change the Channel and there was no Cartoon Network either! You could only get cartoons on Saturday morning. Do you hear what I’m saying!?! We had to wait ALL WEEK for cartoons, you spoiled little
brats!
And we didn’t have microwaves, if we wanted to heat something up we had to use the stove, imagine that! If we wanted popcorn, we had to use that stupid jiffy pop thing and shake it over the stove forever like an idiot.

That’s exactly what I’m talking about! You kids today have got it too easy. You’re spoiled. You guys wouldn’t have lasted five minutes back in 1980!