Posts Tagged ‘damage’

Things we have learnt from movies

Tuesday, August 18th, 2009

High FiveIt is always possible to park directly outside any building you are visiting.

A detective can only solve a case once he has been suspended from duty.

If you decide to start dancing in the street, everyone you bump into will know all the steps.

Most laptop computers are powerful enough to override the communication systems of any invading alien civilization.

It does not matter if you are heavily outnumbered in a fight involving martial arts – your enemies will wait patiently to attack you one by one by dancing around in a threatening manner until you have knocked out their predecessors.

When a person is knocked unconscious by a blow to the head, they will never suffer a concussion or brain damage.

No one involved in a car chase, hijacking, explosion, volcanic eruption or alien invasion will ever go into shock.

Police Departments give their officers personality tests to make sure they are deliberately assigned a partner who is their total opposite.

When they are alone, all foreigners prefer to speak English to each other.

You can always find a chainsaw when you need one.

Any lock can be picked by a credit card or a paper clip in seconds, unless it’s the door to a burning building with a child trapped inside.

An electric fence, powerful enough to kill a dinosaur will cause no lasting damage to an eight-year-old child.

Television news bulletins usually contain a story that affects you personally at that precise moment you turn the television on.

Need for Speed™ Undercover

Thursday, November 6th, 2008

Need for Speed - UndercoverAfter a long silence from EA on the Need for Speed™ franchise, they have finally announced the next game of the series. Need for Speed™ Undercover

After the last Need for Speed™ game - Pro Street - came out, it left me disappointed and bored. I missed the high speed police chases and live action story. The menu’s seemed confusing and the game took forever to load. I found myself shelving the game early on.

Need for Speed™ Undercover takes the brand back to its brilliance with, as they call it, “intense action racing.” You will be sent undercover, racing through speedways, dodging cops and chasing rivals.

“Need for Speed Undercover puts you at the centre of a big-budget Hollywood movie with all of the drama, action and dazzling chase scenes, right on your gaming console. The unique Heroic Driving Engine will give you ultimate control over the hottest cars and push you to use every ounce of skill to outrun the law and take down criminal adversaries,” said Executive Producer Bill Harrison.

I think the twist is brilliant. EA was said to have moved towards Pro Street because it didn’t want to promote illegal driving. Now you are essentially the good guy, undercover as a street racer.

The new ‘Heroic Driving Engine’ is being shown off as, “a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles.” We will see about that, but if it’s true I can’t wait.

The game is set for a November launch which means we should all be racing away on Christmas day around the Tri-City Bay Area. It seems Burnout: Paradise has set some new standards that Need for Speed™ will be following. The city’s open-world environment is said to feature over 80 miles of road, including an enormous highway system. Damage has also been brought back, along with our favourite cars including the Audi R8, BMW M6 and Lexus IS-F.

The game is being launched on almost every platform: Xbox 360®, PLAYSTATION®3, Wii™, PlayStation®2, Nintendo DS™, PSP®, PC and mobile.